System Requirements: 80486DX2 66 MHz, 8 MB RAM, DOS And there are other frustrations, too: before Conrad can fire his gun, you’ve got to hit a key to put him into his shooting stance - and if you take so much as a single step forward, he’ll lower his gun, and you’ll have to put him into the stance again. You’ll have to juggle a couple of handfuls of keyboard commands in your brain if you’re going to make Conrad do everything he’s capable of. Duck behind cover and toss a few “bouncing mines” into the room before you formally announce your presence, and the odds will be a lot closer to fair when the shooting starts.Īll those options come at a price, of course. In Fade to Black, you’ve got to have a strategy when you’re outnumbered. You could just wade into a room full of Morphs with your gun blazing - if you wanted to die, that is. ![]() ![]() Make no mistake, there’s a whole lot of shooting to be done, and that can be lots of fun by itself - but the puzzles in Fade to Black owe more to adventure games than to Doom’s simpler “find-the-key” challenges.Īnd even combat in this game can take more thought than in your typical 3D shooter. But Delphine hasn’t let the 3D perspective turn Fade to Black into another generic action game.
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